Selecting Entities for Modification
You must specify one or more entities for most editing commands. Selecting entities effectively helps you modify them efficiently. For example, you can specify a group of entities and apply a modification command to the entire group, called a selection set.
You can also create entity selection filters you use to create selections based on criteria like entity types and entity properties.
You cannot achieve everything with modifying commands, but you can do fundamental operations like stretching, moving, mirroring, rotating, and scaling drawing entities.
This section discusses:
- Selecting Entities
- Applying Entity Selection Methods
- Previewing and Highlighting Entity Selections
- Cycling Through Overlapping Entities During Selection
- Preselecting Entities
- Preselecting All Entities
- Selecting Entities of the Same Type and Shared Properties
- Creating Entity Selections Based on Filtering Criteria
- Creating and Applying Filters for Entity Selection