System Variable 3DOSMODE

Sets permanent 3D EntitySnaps so you do not need to invoke entity snap options as you draw.

To set more than one 3D EntitySnap, specify the sum of the following bit code values:

Bit Codes

Bit Code

Name

Abbreviation

Description

0

None

znon

Disables 3D EntitySnap

1

Vertex

zver

Snaps to the nearest vertex on a 3D solid object

2

Midpoint on edge

zmid

Snaps to the midpoint of a face edge of a 3D solid object

4

Center of face

zcen

Snaps to the center of a face of a 3D solid object

8

Knot on a spline

zkno

Snaps to a knot on a spline

16

Perpendicular

zper

Snaps to a point perpendicular to a face of a 3D solid object

32

Nearest to face

znea

Snaps to a point nearest to a face of a 3D solid object

For example, a value of:

  • 11 (default) activates Vertex, Midpoint on edge, and Knot on spline EntitySnap modes.

  • 63 activates all 3D EntitySnap modes.

  • 0 deactivates all entity snap modes.

Properties

Status

Read / Write

Type

Integer

Default

11

Saved

In the user’s profile file

Related Variables

OSMODE