System Variable VSLIGHTINGQUALITY¶
Determines the quality of the lighting in the current viewport.
Values
0 |
Faceted. Only computes a single color for each face of a surface or 3D object. |
1 |
Smooth. Computes the colors as a gradient between the vertices of the faces. |
2 |
Smoothest. Computes the colors for pixels individually. |
Properties
Type |
Integer |
Range |
0 .. 2 |
Default |
1 |
Status |
Read / Write |
Saved |
In the drawing |
Related Commands
VisualStyleCurrent
Related System Variables
VSMONOCOLOR, VSEDGES, VSFACECOLORMODE, VSFACESTYLE, VSEDGECOLOR, ISOLINES