System Variable OSMODE

Sets permanent EntitySnaps so that you do not need to invoke entity snap options explicitly as you draw.

To set more than one EntitySnap mode, specify the sum of the following bit code values:

Bit Codes

Bit Code

Description

0

None (Disables EntitySnap)

1

Endpoint

2

Midpoint

4

Center point of arcs and circles

8

Node (insertion point of text, blocks, attribute definitions, and anonymous blocks like dimensioning and hatching)

16

Quadrant of arcs and circles

32

Intersection point

64

Insertion point

128

Perpendicular to

256

Tangent to

512

Nearest point on entity

1024

Geometric Center

2048

Apparent intersection

4096

Extension

8192

Parallel

16384

Clears all entity snap settings

For example, a value of:

  • 33 activates Endpoint (bit code 1) and Intersection (bit code 32) EntitySnap modes.

  • 37 (default) activates Endpoint, Center, and Intersection EntitySnap modes.

  • 16383 activates all EntitySnap modes.

  • 0 deactivates all EntitySnap modes.

Properties

Status

Read / Write

Type

Integer

Default

511

Saved

In the user’s profile file

Related Variables

Related Commands

EntitySnap, -EntitySnap, DraftingOptions

Related Topics

Understanding EntitySnap Modes