System Variable VSLIGHTINGQUALITY

Determines the quality of the lighting in the current viewport.

Values

0

Faceted. Only computes a single color for each face of a surface or 3D object.

1

Smooth. Computes the colors as a gradient between the vertices of the faces.

2

Smoothest. Computes the colors for pixels individually.

Properties

Type

Integer

Range

0 .. 2

Default

1

Status

Read / Write

Saved

In the drawing

Related Commands

VisualStyleCurrent

Related System Variables

VSMONOCOLOR, VSEDGES, VSFACECOLORMODE, VSFACESTYLE, VSEDGECOLOR, ISOLINES