Applying Rotate Activities

Use Rotate activities to rotate entities from the selection set.

You can apply a Rotate activity only to a Rotation element.

Note: During Block definition, you can choose any point as the rotation base point.

Rotate Activity Base Point

You can specify whether the base point of the Rotate activity coincides with the main point of the Rotation element or is an independent point.

The Base Type property specifies the type of base point:

Example

The following Block represents a table and six chairs. The Block definition contains a Rotation element and a Rotate activity. The Rotation element main point is in the center of the table.

To apply a rotate activity to a CustomBlock definition:

  1. In the Block Editor, type CBActivityTool at the command prompt.
  2. Specify the Rotate option.
  3. In the graphics area, specify a rotate elements to associate with the activity.
  4. Select the entities to associate with the activity and press Enter.

    The activity icon displays on the specified element.

Related Topics

Applying Move Activities

Applying Scale Activities

Applying Stretch Activities

Applying Polar Stretch Activities

Applying Mirror Activities

Applying Pattern Activities

Parent Topic

Applying Activities to CustomBlock Elements