Creating Tori

The Torus command creates a 3D solid torus. A torus is like a ring with a thickness.

The torus is drawn parallel to the XY-plane of the coordinate system.

To create a torus:

  1. Click Solids > Draw > Torus (or type Torus).

  2. Set options for how you want to create the torus:

    • Center of torus:

      1. Click in the graphics area to specify a center point or type the 3D coordinates.

      2. Click in the graphics area or type a value for radius.

        - or -

        Enter the Diameter option, then click in the graphics area or type a value for diameter.

    • 3 points (The centerline of the torus runs through the 3 points):

      1. Enter the 3Point option.

      2. Click in the graphics area or type values to specify the 3 points. The order in which you enter the points is arbitrary.

    • 2 points: (The torus of the cylinder is set by 2 points that define the diameter and position of the torus):

      1. Enter the 2Point option.

      2. Click in the graphics area or type values to specify the first and second end points of the diameter.

    • Tangent, tangent, radius (TTR):

      1. Enter the TTR option.

      2. Select a point on a circle, arc, or line for the first and second tangents.

      3. Click in the graphics area or type a value for radius.

    • Tangent, tangent, tangent (TTT):

      1. Enter the TTT option.

      2. Select a point on a circle, arc, or line for the first, second, and third tangents.

  3. Click in the graphics area or type a value for the tube radius.

    - or -

    Enter the Diameter option, then click in the graphics area or type a value for diameter.

Access

Command: Torus

Menu: Solids > Draw > Torus

Ribbon: 2D Drafting > Modeling > (Flyout) Torus

Ribbon: 2D Drafting > Mesh > (Flyout) Torus

Related Topics

Creating Boxes

Creating Wedges

Creating Cones

Creating Spheres

Creating Cylinders

Creating Pyramids

Parent Topic

Creating Solids