Creating Wedges

The Wedge command creates a five-sided 3D solid with a sloped face tapering along the X axis. A wedge is like a box cut diagonally in half.

The base of the wedge is drawn parallel to the XY-plane of the coordinate system.

To create a wedge by specifying its corners:

  1. Click Solids > Draw > Wedge (or type Wedge).

  2. Click in the graphics area to specify the first corner of the wedge or type the 3D coordinates.

  3. Click to specify the other corner.

  4. Specify a value for height

    - or -

    Type 2p to click two points in the graphics area to specify the height.

To create a wedge by specifying a center point:

The Center option lets you create a solid wedge by specifying a center point and a corner point of the wedge for the base face.

  1. Click Solids > Draw > Wedge (or type Wedge).

  2. Enter the Center option.

  3. Click in the graphics area to specify the center of the wedge or type the 3D coordinates.

  4. Repeat the previous step for the opposite corner.

  5. Click in the graphics area to specify the first and second points, or type a value for height.

To create a wedge in the form of a cube:

  1. Click Solids > Draw > Wedge (or type Wedge).

  2. Click in the graphics area to specify the first corner of the wedge, or enter the Center option and specify the center of the wedge, or type the 3D coordinates.

  3. Enter the Cube option.

  4. Click in the graphics area to specify the first and second points, or type a value for length.

To create a wedge of various length, width, and height:

  1. Click Solids > Draw > Wedge (or type Wedge).

  2. Click in the graphics area to specify the first corner of the wedge, or type c and specify the center of the wedge, or type the 3D coordinates.

  3. Enter the Length option.

  4. Click twice in the graphics area or type a value for length. The length corresponds to the X-axis.

  5. Click twice in the graphics area or type a value for width. The width corresponds to the Y-axis.

  6. Click twice in the graphics area or type a value for height. The height corresponds to the Z-axis.

Access

Command: Wedge

Menu: Solids > Draw > Wedge

Ribbon: 2D Drafting > Modeling > (Flyout) Wedge

Ribbon: 2D Drafting > Mesh > (Flyout) Wedge

Related Topics

Creating Boxes

Creating Cones

Creating Spheres

Creating Cylinders

Creating Tori

Creating Pyramids

Parent Topic

Creating Solids